Friday the 13th is a survival horror video game for the Nintendo Entertainment System released by LJN Ltd. in 1989. It was based on the film series of the same name and featured both hockey-masked serial killer Jason Voorhees and his mother, Pamela.
It's a pretty typical summer at Crystal Lake. There's a group of happy children staying in the Camp. You and your six Camp Counselor friends are watching over the kids while enjoying the lake and the wilderness. The days are bright and sunny. The nights are cool and clear. And Jason is on a rampage. It's up to you to stop him, but it's not going to be easy. You must first fight your way through forests filled with man-eating wolves, caves covered with blood sucking bats and hordes of mindless zombies everywhere you turn You must also help any friend who is in danger, or else you can just kiss them goodbye. And hiding in a cabin or staying adrift in a canoe won't keep you safe - Jason will find you anywhere. The only way to survive this summer is to challenge Jason face to face, and destroy him.>This plot is parallel of the film series, a spin-off.
GameplayEditIn the video game, players take the role of any one of six camp counselors, switching between them as needed. As they explore the Camp Crystal Lake area, they are continually and randomly attacked by Jason. There are cabins near the lake that can only be accessed by boat. These cabins contain the small children who are camping at the lake and they too will be occasionally attacked by Jason. Should all the counselors or all the children be killed, the game ends.
Players can acquire various items to help them ward off Jason's attacks. Although all counselors begin the game armed with rocks to throw at enemies, these can be upgraded by finding knives, machetes, axes, torches (only found by lighting all the fireplaces in the large cabins) or a pitchfork. This latter can only be obtained by finding and defeating the decapitated, flying head of Pamela Voorhees.
In order to win the game, Jason's life bar must be completely depleted three times over the course of three "days". However, Jason becomes faster and more dangerous each time his life is depleted.
Counselors and AttributesEdit
Weapons and ItemsEdit
|Weapon●||Every counselor starts with them. Takes 3 strikes from the stones to kill out 1 zombie, takes 5 strikes from the stones to take 1 bar of Jason's life.|
|Knife||Weapon●||The next step up from the stones. Kill about 5 zombies to get the knife. Takes 2 strikes from the kife to kill 1 zombie, takes 4 strikes to take 1 bar of Jason's life.|
|Weapon●||A machete can be obtain by killing 60 zombies with one counselor, killing jason's mother on the first day, hidden in a room in the cave or cabin in the woods (letters in big cabins will instruct if they can be found in the woods or cave). 1 strike from the machete will kill a zombie, will take 3 strikes from the machete to take 1 bar of Jason's life.|
|Axe||Weapon●||Axe can be obtained by visiting one of the locked hidden rooms or in a locked cabin in the woods. Notes will give clues for when an axe can be found. 1 strike on an axe can kill a zombie, takes 2 strikes from the axe to take 1 bar of Jason's life.|
|Torch●●||Weapon●||A torch can be found in a large cabin after all the fireplaces are lit and you find the note telling you to look for it in a cabin near the lake. It is a slow weapon to throw but will remain burning on the ground to inflict damage for a short while. Takes 1 strike to kill 1 zombie, takes 1 strike to take 1 bar of Jason's life.|
|Pitchfork●●||Weapon●||A swipe pitchfork can clear an entire path. 1 swipe of the pitchfork will kill everything in its path. 1 strike of the weapon will take 1 bar of Jason's life. It can only be obtained by killing Jason's mother on the third day.|
|Note||Item||Notes can be found in large cabins. They give clues to where to find weapons and items as well as hints to destroy Jason.|
|Lighter||Item||Kill about 3 zombie to get the lighter. Use the lighter to light fireplaces in big cabin, light all the fireplaces and get the flashlight. Light all the fireplaces and also get a torch weapon (found in a big cabin around the lake).|
|Key●●●||Item||These are found randomly throughout the camp. Best place to find one are around the woods and cave. They are used to unlock cabins in the woods and hidden rooms in the cave.|
|Flashlight●●●||Item||Can get a flashlight by lighting all the big cabin fireplaces. It can be used to light up the cave.|
|Vitamin(s)●●●●||Item||Used to heal yourself and other counselors. It will heal and replace 4 bars of another counselor who's life bar is low. It also replace 4 bars in the life bar of the active counselor if his life is fully empty. You can collect many vitamins (the number of collected vitamins will show beside the icon) .|
|Sweater●●●||Item||The sweater of Pamela, Jason's mother. It will flash on the counselor and decreasing damage to the wearer. It can only be obtained by killing Jason's mother on the second day|
● Weapons are transferable using the option on your screen pressing the selection "PASS". You can be in any room in the cabin but the counselor that you are wanting to pass it to must be in the same cabin.
●● The torch can only be obtain by the counselor who has lit the correct fireplaces and has followed the notes in the cabins. Item is still transferable as a weapon. The pitchfork can only be obtained by defeating Jason's mother on the third day.
●●● Items Flashlight and Sweater can only be obtain by the counselor who completed the task, and can only be used by that counselor. Flashlight can be obtain by any counselor, the sweater may only be obtain by one counselor who successfully completes task of killing Jason's mother on the second day. Keys are obtain on the paths around or near the cave or woods. Items are not transferable.
●●●● Vitamins will replenish a small amount on the life bar if the counselor should happen to die and has this item in their inventory. Vitamins may also replenish counselors' life bar by a small amount if they are in the same cabin as you by using the "CURE" option.